In a world of myths and mysteries, the pinnacle of the magical academies exists. Eldritch Academy offers education to all ages and species but specializes in the study and training of one's innate mystical capabilities, often called Eldritch Energies, Powers, or Unknowns, but more formally known as their Talent. However, tensions run high with the nations only holding a fragile peace as the Talents that rival the epitomes of technology change the balance of power.
With the more recent uprising of evil Shades and introduction of combat-oriented programs into Talent-focused schools, nations grow more aggressive towards one another. The demand for resources grows, and skirmishes at the border of Arka and Mistere become more frequent. Monsters run into the nations from the Wildes, terrorizing villages and cities. The need for trained or in-training Hunters and Guardians has never been more urgent.
Of Myths and Mysteries
eldritch academy The Tea Team
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FEBRUARY 20, 2019 Community Update 2.5 is out! We would like to introduce you to Student Dorm Assistants, a newly organized staff list, and best of all, an updated Academy Guide!
DATE HERE Community Update #2 is out! We bring you a Fame/Infamy system, an organized Event/PvP system, a new Academy Guide featuring new roles and colorgroups to replace our dorm colors, along with monsters, quests, teams, shards, and more!
Appearance: As a shadow person, Rhythm's appearance is that of a shadow, featureless and some shade of black. He doesn't have any particular shape that he sticks to, but will usually choose to mirror the forms of nearby shadows. His eyes are dim, like dying embers.
Personality: Rhythm is, in general, perhaps a little too happy-go-lucky and sociable for what he is. Despite his species' natural aura of fear, Rhythm harbors no ill will towards others. If anything, he has come to abhor what he is: not only does it drive people away, but there are many things that he'd like to do but never will be able to.
Rhythm is an avid people-watcher, and it is because of this that he's been able to learn a little about the world, yet he remains naive to many things that the living take for granted. He likes to mix in with crowds from where he'll occasionally pick someone random to trail for a while, pretending he's someone else, disappearing when either something else catches his attention or the individual starts to become too stressed from his constant presence.
What Rhythm especially enjoys, however, is the nightlife---and music. He frequently hangs out in clubs and tries to learn through observing the musicians. While he cannot speak, he has taught himself to play a few instruments and, in a way, communicate through music. With this skill he hopes to finally become a part of the world, as he so desperately wishes, and to wave away the fear that has come to surround him.
♦ SPECIES INFORMATION ♦
Name of Species: Shadow People
Baseline Dimension: Shadow People don’t have any specific dimensions, not having a permanent solid form they are able to appear in any way they please.
Baseline Appearance: They are always completely black, their eyes are usually bright white or yellow in color. They don’t have a specific form that they take, it’s case by case, sometimes they stick to one form and other times they won’t.
Culture/Origin of Species: Shadow People are silent creatures, they are either mischievous or indifferent. The mischievous ones are usually the only ones that people ever see, as they often partake in their antisocial habits, such as scaring people and traumatizing them. The others just mind their own business, never to be seen. Rare occasions do they actually interact with society, probably the only reason they are ever known at all. Shadow People have been around as long as there has been something to cast shadows, and as long has there have been fear in the world. Despite being embodiment of terror, they've never played a big role in history, and they usually go unnoticed most of the time. Though on occasion when they were spotted, creeping along the shadows, usually they were just written off as nightmares, maybe even hallucinations.
Traits: Self-Sustenance • Shadow Persons don't require the need to sleep, food, drink, though they can still choose to do so if they pleased. Since they don't lose energy like humans, and don't need to regain it in the same way, they actually have a +1 increase in stamina. Intangibility • Being made of pure shadows, they are able to faze through anything, physical attacks don't affect them in this state. They can toggle between a physical state and this. Shadow Teleportation • They are able to teleport to any shadow within a 10 meter radius of them, but it requires a lot of energy, so it isn't typical mode of transportation. Shape-Shifting • Shadow people are able to look however they please, there isn't a limit to the size and shape of what they can do, they don't often change their natural coloring due to it removing their natural camouflage and because it takes more energy to do so. Painlessness • Shadows don't feel pain, neither do they feel cold, heat, etc., even when in physical form, they just don't have the ability too. Though this doesn't mean they can't be injured, but they are more durable, having +1 towards resilience and more resistance towards the elements. Presence of Fear • Anybody with the ability to feel fear that is in a 10 meter radius of a Shadow Person, gets a sense of dread, chills up their spines or equivalent, something so terrifying yet they can't place. Despite this overwhelming aura, it can be nigh impossible to place where it's coming from. Along with horror and fear of imminent death, it decreases their speed by -1. This ability can't be turned off. Fear Reading • Upon looking at any individual, they are able to instantly know of their deepest darkest fears (and any other fear actually), which allows them to morph themselves into looking like what their fear is. It doesn't affect themselves since they don't have the ability to feel fear or at least not strongly. Invisibility • They can make themselves completely invisible at will, only way you could tell one is nearby is by their presence. Along with that, they aren't able to make any sound, with their body, at all even if they wanted to. Shadow Persons naturally go unnoticed, only particularly observant individuals or people of their own kind notice them when they aren't doing anything to gain attention. Swiftness • Being elemental beings, they aren't confined to the same weariness and gravitational pulls of physical beings, giving them a +1 to speed and the ability of flight.
Flaws: Light • This is their ultimate weakness, they need light for life, but it can also be the death of them and probably the only thing that can kill them. Since light casts shadows, they need it to exist, but since it also rids shadows they will slowly die the longer they're in sunlight (other light sources are less potent, but still deadly). Their strength, speed, stamina and resilience decreases by -1 while in the sun or any other light source. Intangibility • Though intangibility is a very useful ability, it's also a weakness, as this is their default state and it takes energy to stay in a tangible state. If concentration is broken, due to the environment or if they've remained tangible too long, they'll revert to their original state and be stuck that way until they regain energy or compose themselves. Darkness • Since shadows need light to be made, complete darkness or near complete darkness prevents them from being able to form. Silence • They naturally go unnoticed, people just assuming the fear they emit as something conjured by their own brain, it can be hard for them to gain attention if they wanted to. They can't talk, if they want people to hear what they want to say they'll either have to use sign language or write it down on something. Neither can they make any noise whatsoever, which can be a good thing, but if an emergency came up they couldn't make any loud noises by clapping or whatever. They'd have to physically grab something and hit it against something else, or something of the like.